import javafx.ext.swing.SwingButton; import javafx.scene.input.MouseEvent; import javafx.scene.Scene; import javafx.scene.text.Font; import javafx.stage.Stage; // �{�^���ɕ\�����镶���� var buttonText = "Initial"; Stage { title: "Button Sample" scene: Scene { width: 240 height: 100 content: [ SwingButton { // �\��������� buttonText �Ƀo�C���h���� text: bind buttonText width: 200 height: 60 translateX: 20 translateY: 20 font: Font { size: 24 } onMouseEntered: function(event: MouseEvent) { buttonText = "Enter" } onMouseExited: function(event: MouseEvent) { buttonText = "Exit" } onMousePressed: function(event: MouseEvent) { buttonText = "Press" } onMouseReleased: function(event: MouseEvent) { buttonText = "Release" } } ] } }